All while wall-hacking, aim-botting, and unmitigated performance issues run rampant in the game. Over 50 million players purchased PUBG, only to be hit with $3 keys to unlock crates they earned, and another $10 a month to unlock more content they deserve. It is a good time to remember that PUBG, in spite of all its free-to-play monetization strategies, is a game with an up-front price tag. The two are conceptually the same, except PUBG’s Event Pass offers half as much content to its holders, and lasts just four weeks compared to Fortnite’s 8-week cycle, for the same price. A few months later, Event Passes were added to compete with Fortnite’s Battle Pass. The insult was only further compounded by loot crates bought with hard-to-acquire in-game currency that could only be unlocked with keys bought with hard-to-acquire real-world currency. These were issues that could be forgiven in the first month or two of an early access beta, but not 8 months later, and certainly not in a finished product. Both Xbox and PC players were subjected to a far from complete package, with bugs that had persisted for months. The declaration that the game was out of early access was laughable even to the game’s biggest fans. The Xbox One version of PUBG launched in December of last year, coinciding with the official “launch” of PUBG on PC. The team’s energy - whether in reality or in perception - was being spent on new ways to make money than on fixing the game that was at the time still in early access. The Xbox One port of the game was being announced as cheaters were still clipping through the environment, using aim-bots to take out full squads in a matter of seconds, and generally griefing other players without much done about it. Unfortunately, the developers slowly whittled away at any goodwill they had, as their improvements came less frequently, and focus seemed to shift towards microtransactions and console ports. Players were willing to put up with the occasional (or sometimes more than occasional) bug, because the developers really got right the most important elements of the game, and they had faith in the team to set things right in due time. It was rough around the edges, but regular content updates helped to sand off the burrs and patch its holes. Despite the early product’s numerous flaws, it excelled on its core concept alone. It wasn’t the first entry in what became the battle royale genre, but it might as well have been. He is tall, Scottish, and has a beard.When PUBG launched in early access in March of 2017, it was a scrappy and ambitious title with an awesome premise: 100 players literally dumped onto an island with nothing but a parachute are forced to scrounge for gear and weapons in order to survive long enough to be the last man standing. Graham Smith ( is the managing editor of Rock, Paper, Shotgun. He is always sure to grab at only the low hangingest of flutes. He's a writer and designer on the indie hacking MMO Hackmud and publishing lead for Hytale.Īlex Wiltshire ( writes about games for PC Gamer, RPS and Edge, and is also the author of some books. Marsh Davies ( is an illustrator, game developer, and former words person for Mojang.Ĭhris Thursten ( is a writer, presenter, and game developer. Her expertise spans wildlife photography, biscuits, IP law, opposites, art, and counting. Philippa Warr ( is a creator of miscellany. Tom Senior ( is the online editor of PC Gamer and occasionally writes about things that have gone into his eyes, ears or mouth on his blog, BlamBlamBoom. Tom Francis ( is an indie developer and former PC Gamer writer. Many of the band members now tour as Count Bobo And The Bullion. Our intro music is by The Mandibles from their track Clambake. You can also follow us on Twitter dot com: If you’d like to know more about supporting our podcast and its spinoffs, click here. The Crate and Crowbar is kindly funded by our Patreon backers. ![]() If you have a question for a future episode, send it to us at tweet us can also listen to it on YouTube, and subscribe to our YouTube channel, if you like. You can hang out with us and our community on our Discord channel. Octogeddon is the new thing from Plants vs Zombies creator George Fan.Last Man Kicking is a cheap spin-off of the forthcoming Last Man Sitting.In Other Waters is about halfway to its goal on Kickstarter.Slay the Spire is in Early Access but already worth it.Pip, Tom F and Alex discuss knowing your enemy in Slay the Spire, dabbling In Other Waters, Dear Esther Live, and turning your tentacles into chickens and bees in Octogeddon.
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